To coincide with the kickoff of Adobe MAX in LA, we are releasing Preview 3 of Adobe Edge. You can download it from Adobe Labs here.
We’ve also added Labels that you can put on the Timeline. These can help organize the timeline, but can also be used in the API and then referred to in API that accept timecodes. Triggers are points on the timeline that fire an event that you can handle.
At the heart of these features are Actions, which are functions that you add to handle a single event. You can edit actions with the Actions Editor, which pops up to allow you to enter the code for the function. It also provides access to a library of snippets, which are useful not only for easily adding code to do common tasks, but also for learning the Edge API.
For objects that dispatch a range of events, such as DOM Elements (including the Stage), and the Timeline, you also have the ability to add handlers for different events – you pick the event and then add the code for that event handler. For Triggers, which currently fire just one event, you can immediately enter the body of the event handler function.
As part of this, we’ve also opened up the Edge animation framework API. Previously, we hadn’t documented it, though we did post some snippets to help people do simple things, such as looping or handling clicks. A key reason we had held back was that we had wanted to simplify how to use it and we’ve done that. For example, previously to play the timeline, you would do something like the following:
We’ve now simplified it so that it looks like this:
In addition to the coding features, there are a bunch of other great things that we’ve added as well. Copy and paste has been enhanced so that it’s more reliable and you have more control, and you can even copy transitions from multiple objects to multiple objects, which is really useful. We’ve also modified the way that we bind to elements to support hosting multiple Edge compositions on an HTML page. One of my favorite new features is a set of commands to toggle whether the selected animated elements or all elements are expanded or collapsed in the Timeline Editor. Very useful for working on large animations! You can read about the complete list of features here.
Overall, this is great release with a lot of features that have been asked for since day one. You asked we delivered!
So check it out and let me know what you think!